The rolling-up-things part worked pretty well. I like the way the items get pulled into the middle of the ball and you can still see them there later.
I definitely understand problems of scale during a jam. Still, you built out a pretty good-sized level. I really wanted to be able to roll up the plane. =)
The ball went nuts when I rolled up the signs at the airport. I assume that was intentional as a sort of end-game, but it was also pretty glitchy, flying around the level and getting stuck in the terrain.
Yea, that bug at the end comes for the scaling of the mass of the items. I used the rigid body's mass and tried to scale it progressively with what you were picking up but for some reason physics turn weird at a certain point hehe.
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The rolling-up-things part worked pretty well. I like the way the items get pulled into the middle of the ball and you can still see them there later.
I definitely understand problems of scale during a jam. Still, you built out a pretty good-sized level. I really wanted to be able to roll up the plane. =)
The ball went nuts when I rolled up the signs at the airport. I assume that was intentional as a sort of end-game, but it was also pretty glitchy, flying around the level and getting stuck in the terrain.
Thanks :)
Yea, that bug at the end comes for the scaling of the mass of the items. I used the rigid body's mass and tried to scale it progressively with what you were picking up but for some reason physics turn weird at a certain point hehe.
Thanks for playing and the feedback!